What I did on this project:
-Touch Designer programming
For this project I worked with Sissel Tolaas and Garrett Fuselier to build an interactive game that let you navigate Kansas City by smells. The game involved a scavenger hunt location-based iPhone app that connected to a giant floor projection in the gallery of Grand Arts. The floor projection was a constantly shifting map of the city that combined data sent in from users with statistical data. You can read a whole lot more about the project on Grand Art's website.